Hello Readers,
It’s been awhile since the AtomicWriter has blogged but I assure you I’m still here and always looking out for your best interests. But where have I been you ask? I just finished my first spec TV pilot script. Yes, you read that right, the AtomicWriter has written a one hour science fiction original pilot for TV. What’s it about you ask? Let’s just say you won’t be disappointed but I’ll go into more details in a later post. And rest assured I am still writing feature screenplays. I’m just experimenting in different forms of writing. Nothing wrong with a little experimentation, right? (As long as it is science fiction, right.)
Let’s talk Hunger Games. I’m getting a bit hungry just mentioning the name. The movie was number one at the domestic box office for four weeks in a row. So what’s all the fuss about?
Book author and screenplay co-author Suzanne Collins has brilliantly mashed together two of Hollywood’s staple genres, the Myth and Science Fiction. In fact, the premise for the Hunger games is based on the ancient Greek Myth of Thaddeus and the Minotaur. Every year King Aegeus must send seven young men and seven young women to be eaten by the Minotaur in ritual payment for a crime. Of course Suzanne changed the ages to 12-18 to target the young adult market but she did more than that to modernize the old myth. The challenge with making an old myth attractive to modern audiences is to add elements to the story that transcend the ages. She choose to place the story in the future in order to make the moral of the story appropriate for any age. While commenting on challenges teens face today but setting it in a future world, the author is able to make bold statements while not sounding preachy or on a soapbox. Same thing Gene Roddenberry did with the original Star Trek series.
I have written before on this blog about the mythic structure in story telling and about ancient stories like Plato’s Allegory of the Cave. Joesph Campbell wrote a book titled, The Hero with a Thousand Faces, where he writes about a common story telling structure told in every culture on Earth. This is the hero’s journey and has been boiled down to twelve steps:
See how many of these you can directly relate to scenes in The Hunger Games.
1.Ordinary World - The hero’s normal world before the story begins.
2.Call to Adventure - The hero is presented with a problem, challenge or adventure.
3.Refusal of the Call - The hero refuses the challenge or journey, usually because he’s scared.
4. Meeting with the Mentor – The hero meets a mentor to gain advice or training for the adventure.
5. Crossing the First Threshold - The hero crosses leaves the ordinary world and goes into the special world.
6. Tests, Allies, Enemies - The hero faces tests, meets allies, confronts enemies & learn the rules of the Special World.
7. Approach - The hero has hit setbacks during tests & may need to try a new idea.
8. Ordeal - The biggest life or death crisis.
9. Reward - The hero has survived death, overcomes his fear and now earns the reward.
10. The Road Back - The hero must return to the Ordinary World.
11. Resurrection Hero - another test where the hero faces death – he has to use everything he’s learned.
12. Return with Elixir - The hero returns from the journey with the “elixir”, and uses it to help everyone in the Ordinary World.
WOW! The above could be the beat sheet for the Hunger Games script. In just about every single step you can visualize a scene from the movie. This is no coincidence. Collins knew this structure and applied it to her story. More importantly, she added elements to modernize and familiarize the story. Take District 12 for example. In a story set hundreds of years in the future she choose to include a rural backward mining town as the home of the main character. This instantly gave us something we could relate to and bond with. We all know what kind of place this is and it is important to ground science fiction stories like this. Most science fiction movies fail because we have nothing to relate to. The writer creates a bizarre and albeit cool new world, but it’s so alien we become passive observers instead of invested participants.
By combining myth with science fiction set in the future, Collins is able to tell a story and send a message in a compelling dramatic way. But that’s not all she did. By adding elements of computer game play she has also instantly made it attractive to the growing young segment of the audience who may have had to make a hard choice on Friday night. Stay at home or play a game on their X-Box.
Computer games allow the player to be the main character and is a challenge against either A.I. or another human player. The outcome is not certain and the course of play can take multiple paths. A movie is normally a single path. The challenge we as writer’s face is to make the linear story we are telling seem like it could go in any number of directions. How can a linear story with a fixed outcome have multiple paths? Of course in the near future we may attend theaters where each patron votes on one of many possibilities, but let’s stick to current technology. A writer must make it seem like a computer game by creating the illusion of multiple paths through cleaver placement of reveals and surprises. By making it so suspenseful our minds form these multiple paths and we think, “Oh no! If Catniss runs to the left she will burn to death – if she returns to the woods the gang will find her and kill her – if she hides maybe she’ll live. Get the picture? By creating junction points where the outcome is uncertain, and providing unexpected reveals, we as the audience will fill in the gaps and it will have the suspense like a game.
The Hunger Games does all this and more. Collins creates vivid contrast between District 12 and Capital City. The contrast not only of place but of people and how they dress. Contrast between the morals of the decadent upper class and the struggling lower class. In fact the contrast of the rich District 1 and 2 Tributes who have trained all their lives and the underdog Tributes of District 12, Katniss and Peeta, have had to struggle all their life and have learned survival skills. At least Katniss has.
This is truly a dystopian world made up of people who take monetary gain in a savage ritual where young adults are killed in a game under the guise of a national celebration. The Tributes are introduced in chariots not unlike those that would have been seen in Roman days. Days where Christians were led to their deaths in the Coliseum against a backdrop of cheering on lookers.
Teens love this trilogy of books, and soon to be movies, because they can relate to oppression. I was once a teenager and can vividly remember how I felt about adults ordering me around and feeling like a second class citizen. Teens love to rebel because it temporarily empowers them. They feel alive with a cause. Even though the cause may only be staying out late or growing sideburns, this story resonates with youths for these reasons and because as we’ll see in the other two stories how revenge can be so sweet.
Should the Atomic Writer pen a mythic science fiction Story? Hmm, can you hear the gears turning in my head…
Remember, never stop looking up in the night sky and asking, what if?
Victor Grippi
The Atomic Writer







